Class RenderTarget

Constructors

  • Parameters

    • gl: WebGLRenderingContext
    • textures: string[]
    • customUniforms: any

    Returns RenderTarget

Properties

framebuffer: null | WebGLFramebuffer
locations: Map<string, WebGLUniformLocation>
renderbuffer: null | WebGLRenderbuffer
texture: null | WebGLTexture
textures: string[]
uniforms: any