demolishedTexture edit 0.1
Your texture's rendered size is
0
. source + generator (demolisedTexture.js) size i aprox
0
Pixel rendering
Canvas2D rendering
256
512
1024
2048
4096
Code
var t = this; var m = Math; var a = function(a,b){ return m.abs((a * b) * 255); } var s = function (p) { var e = 0, l = e; for (var i = 0; i < 13; i++) { var pl = l; l = t.length(p); var dot = t.dot(p, p); p = t.func(p, function (v) { return m.abs(v) / dot - .5; }); e += m.exp(-1 / m.abs(l - pl)); } return e; }; var k = s(v) * .18; return [a(k , 1.1), a(k * k, 1.3), a(k * k * k,1.)];
Pixel rendering
(pixel:Array,x:number,y:number,w:number,h:number,v:Array):Array =>
Canvas2D rendering
(ctx:CanvasRenderingContext2D,w:number,h:number):Array =>
Result
Save as image
N/A